How to Quickly Add Points, Moves and Tolerances to Your 3DCS CAD Model
This Back to Basics article covers a number of ways to quickly add Moves, Tolerances and Points to a 3DCS model
Anyone who has worked with CAD knows that the most time consuming task is preparing the model for analysis. This process is the 'necessary evil' in order to get the results you need to make decisions and validate your GD&T. This is, of course, needed in order to model assembly joints and constraints that mimic the real world. There are, of course, ways of speeding up the process.